Many Marios 0 items

This is an alphabetic list of the items in Many Marios 0. For additional information, see Many Marios 0 rulebook.

1-Up Mushroom


Cost: 100c

Use the 1-Up Mushroom to restore up to 25E among your units. This consumes the 1-Up Mushroom

Replenish: Use the 1-Up Mushroom on a unit before combat. When that unit is defeated or becomes exhausted, restore up to 5 of its AE and DE.

Boomerang


Cost: 40c

Equipped unit gets +2E. When equipped unit is dealt damage, it deals 1 damage back.

Coin Block
Cost: 8c

Break (1E): Add 15c to your coin total. This consumes the Coin Block.

Fire Flower


Cost: 60c

Equipped unit gets +3E and deals +1 damage.

Flying Carpet


Cost: 40c

Equipped unit gets +2E and has.

Hammer


Cost: 40c

Equipped unit gets +2E and deals +1 damage, but takes +1 damage when defending.

P-Switch


Cost: 40c

Consume the P-Switch and choose one of the following effects:

Coin Paradise: Turns two s in your inventory into Super Coin Blocks. A Super Coin Block produces 40c instead of 15c when broken.

Brick to Metal: Consume 5B and obtain 80c.

Metal to Brick: Consume 10c and obtain 10B.

Parawings


Cost: 20c

Equipped unit gets +1E and has.

POW Block


Cost: 40c

Equipped unit gets +2E and has.

Starman


Cost: 40c

Use Starman on a unit to grant it +10E for the rest of the day. This consumes the Starman.

Invincible Frenzy: Use Starman on a unit before combat to grant it +1E. On the unit's first round on the offense, it will spend all of its AE and deal 1 damage to each enemy unit, in order, until it has dealt damage equal to the AE spent. If it reaches the back of the opponent's lineup, it starts over from the front.

Super Mushroom


Cost: 40c

Equipped unit gets +2E and +2 DE.

Warp Potion


Cost: 20c

Warp Matter (3E): Turns an item into coins. The amount of coins produced is equal to the item's coin cost plus an additional 40c. This consumes the Warp Potion.

Warp Space: Use Warp Potion on a unit before combat to grant it +1E. When the unit is on the offense, it deals +1 damage to a unit chosen at random from your opponent's lineup.